Stores the viewing direction in the current viewport, expressed in UCS coordinates.
Stores the height of the view displayed in the current viewport, measured in drawing units.
Stores the view rotation angle for the current viewport measured relative to the WCS.
Indicates if there are any layers with viewport (VP) property overrides for the current layout viewport.
Controls whether layer property overrides for layout viewports are displayed and plotted.
Controls whether the view within a viewport is rotated with the viewport when the viewport is rotated.
Sets the value at which a surface displays as green during curvature analysis (ANALYSISCURVATURE).
Sets the value at which a surface displays as blue during curvature analysis (ANALYSISCURVATURE).
Controls which type of curvature analysis is used with the (ANALYSISCURVATURE).
Sets the value at which a model displays as green during draft analysis (ANALYSISDRAFT).
Sets the value at which a model displays as blue during draft analysis (ANALYSISDRAFT).
Sets the first color of the zebra stripes displayed during zebra analysis (ANALYSISZEBRA).
Sets the second (contrasting) color of the zebra stripes displayed during zebra analysis (ANALYSISZEBRA).
Controls whether zebra stripes display horizontally, vertically, or at an angle during zebra analysis (ANALYSISBRA).
Controls the width of the zebra stripes displayed during zebra analysis (ANALYSISZEBRA).
Sets the type of zebra display when using zebra analysis (ANALYSISZEBRA).
Controls whether backgrounds are displayed in the visual style applied to the current viewport.
Sets the color of edges in the visual style in the current viewport.
Makes edges on 3D objects appear wavy, as though they were sketched with a pencil.
Makes edges on 3D objects extend beyond their intersection for a hand-drawn effect.
Makes edges on 3D objects extend beyond their intersection for a hand-drawn effect.
Controls the types of edges that are displayed in the viewport.
Turns on and off a preset level of transparency for 3D objects.
Sets the halo gap in the visual style applied to the current viewport.
Controls the accuracy of hides and shades in the visual style applied to the current viewport.
Specifies the color of intersection polylines in the visual style applied to the current viewport.
Controls the display of intersection edges in the visual style applied to the current viewport.
Sets the linetype for intersection lines in the visual style applied to the current viewport.
Displays isolines on top of shaded objects in the visual style applied to the current viewport.
Stores the upper-right corner of the current viewport's virtual screen.
Stores the lower-left corner of the current viewport's virtual screen.
Sets the color for monochrome and tint display of faces in the visual style applied to the current viewport.
Specifies the color of obscured (hidden) lines in the visual style applied to the current viewport.
Specifies the linetype of obscured (hidden) lines in the visual style applied to the current viewport.
Specifies the color of occluded (hidden) lines in the visual style applied to the current viewport.
Specifies the linetype of occluded (hidden) lines in the visual style applied to the current viewport.
Controls display of silhouette edges of solid objects in the visual style applied to the current viewport.
Specifies the width in pixels of silhouette edges in the current viewport.
Indicates whether the Visual Styles window is open or closed.
Sets the duration of a smooth view transition, in milliseconds.
Sets the minimum speed of a smooth view transition, in frames per second.